Ultimate Domination

Risk Game Rules and Regulations Overview:

  1. The game accommodates 2 to a maximum number of 6 players.

  2. Territory capture and attacks depend on dice rolls.

  3. Players with the highest dice roll defeat opponents and capture their troops.

  4. Adding troops at the start unlocks bonuses, aiding in continent control, trading, and Elite 8 strategies.

  5. Winning the game means defeating opponents and claiming their territories.

  6. Real money is involved, invested in the game through cryptocurrency $RISK.

  7. Players must strategically manage their money to increase winnings.

Summary of the Game:

  • The game features a world divided into 6 continents, each containing 42 small territories.

  • To claim a continent, players need to capture its territories.

  • There are 6 types of troops, each with unique qualities: Infantry (1 troop), Cavalry (5 troops), Artillery (10 troops).

How the Game Works:

Timer:

  • Players have 3 phases during their turn, each with a designated time limit.

  • If the timer runs out, it automatically moves to the next phase or player's turn.

  • Attacking during the attack phase adds 7 seconds to the timer.

Phases:

  1. Reinforcement: Gain troops based on owned territories and completed continents.

  2. Attacks: Use armies to conquer new territories by attacking enemy territories with at least 2 armies in neighboring territories.

  3. Fortify: Move armies from one connecting territory to another.

Battle:

  • Battles are decided by dice rolls, with the highest roll winning. In case of a tie, the defender wins.

  • Players select the number of dice to roll, with a maximum of 3.

  • The number of dice used is also the minimum number of armies to transfer to a newly conquered territory.

  • Blitz mode automates the entire territory war in one attack, with an all-or-nothing outcome.

  • Players can choose to play from 2 maps: World Traditional Map and Cardano Game Map featuring Cardano projects (42 awesome projects).

Core Game Mechanics:

  • Territorial Dominance

  • Conflict Resolution

  • Reinforcement Phase

  • Diplomatic Strategy

  • Victory Criteria

How to Play:

  • Initial Deployment: Auto deployment of random armies on territories.

  • Turn Sequence: Players alternate between deploying more armies, launching attacks on other players' territories, and fortifying their positions.

  • Reinforcement Phase: After each turn, players receive reinforcements based on territory count and bonus card collection.

  • Diplomacy and Strategy: Players can engage in diplomacy, form alliances, share information, and coordinate attacks.

  • Victory Conditions: The game ends when all opponents are eliminated or when a player controls all territories for a set number of turns.

Timer Mechanism:

  • Turn Phases: Players go through three phases during their turn, each with its own allotted time. A minimum timer is set for each phase, and if it expires, the phase advances.

  • Attack Phase Extension: Engaging in attacks during the turn adds 7 seconds to the timer for that phase.

Phases:

  1. Reinforcement: Players receive troops based on their territory count and completed continents.

  2. Attacks: Players use armies to conquer enemy territories.

  3. Fortify: Players can move armies between connected territories.

Battle:

  • Combat Resolution: Battles are determined by dice rolls, with the highest roll prevailing. In case of a tie, the defender wins.

  • Army Types: Infantry (1 troop), Cavalry (5 troops), Artillery (10 troops).

  • Cavalry and Artillery: These troops allow players to consolidate multiple units on the map.

  • Dice Rolling: Players choose the number of dice to roll, with a maximum of 3. The dice used also represent the minimum number of armies to be transferred to a newly conquered territory. Blitz mode resolves battles in a single attack.

Claiming Territories:

  • Additional armies can be placed on claimed territories.

  • Armies are granted at the start of each turn based on territory count and continent control.

  • Special bonuses apply for turning in cards with territories controlled by the player.

  • Some editions may use stars on cards instead of troops, with troop rewards based on the number of stars.

NFTs:

  • The Warthog’s Brigade (troops of elite 8), Cavalry (4 horsemen), and Tanks (artillery). See next page for details.

Game Overview:

  • Concept: Real-money strategy game with dice-based combat and diplomacy, aiming for ultimate domination.

  • Genre: Open-world real-time application.

  • Target Audience: Ages 18 and above, both male and female.

Monetization:

  • In-game purchases using $RISK tokens.

  • In-game store where users can buy various assets

Platforms & System Requirements:

Software and Hardware Requirements:

  • For PC: MacOS 10 or above, Windows 10 or above.

  • Mobile: Android 10 and above, iOS 10 and above.

Technology:

  • Front-end: React/React JS for web applications.

  • Back-end: Node.js for business logic.

  • Database: MongoDB.

  • Blockchain: Cardano.

Project Scope:

  • Objective: Conquer the most territory among the 6 continents.

  • Players can win more tokens if they win the game.

  • The game includes elements of military strategy, diplomacy, and chance.

  • Players can choose to play against computer-controlled opponents or other players online.

Disclaimer: Gaming Mechanics Subject to Change

Please be advised that the gaming mechanics and features described in this document or any associated promotional materials are subject to change during the development of the game. While we strive to provide accurate and exciting information about our game's mechanics, it is important to understand that game development is a dynamic process that involves continuous iteration and improvement.

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